![]() In EVE, exploration is a combination of picking your target systems, stealthily scanning down cosmic signatures, and hacking into interesting sites in the hopes of coming away with valuable loot. Thus, after a few tries and misses, I finally landed on exploration as my first career path. It’s just not something I can spend a lot of time doing. It’s laid-back and a bit mindless, which some gamers do enjoy. I liken mining in EVE to fishing in other MMOs. But it really isn’t, at least not in comparison to nearly any other activity. The tedium might be tolerable if the payoff for raw ore were decent. Unfortunately, after a few hours, the novelty wears off. Plus, when you mine with a corporation, the enormous mining barges provide buffs to ships in the area while corp-mates and drones provide safety from NPC interference.Īt first, watching the mining laser pierce an asteroid as your ore bay slowly fills up is mildly satisfying. Getting into mining is easy a starter mining frigate is provided early on, and basic skills are quickly trained. Once I’d tried out the PvE missions, I decided to go on a couple of mining expeditions with my newly found industry corp. I might go back and do some additional agent missions at some point, but I can’t see myself dwelling there too long. Certainly, I’d recommend all new players work their way through the Sisters of Eve mission chain once. They were good for learning to navigate Eden and figure out how fetch and combat quests worked, but they soon got repetitive. I started with some beginner missions to get the feel for the PvE side of EVE. Once you do select a corporation, you can choose to specialize in whatever the corporation does, which may help your learning cure, or you can go your own way and try something different. The age of the corporation and the longevity of members could influence the overall culture: Old vets have a lot of knowledge to share but maybe a bit grizzled and curmudgeonly, while newer players might be excited to jump into action but short on knowledge, ISK, and supplies.īasically, it’s tough to make a decision that could have such an influence on your game experience when you don’t know what you don’t know. Some corporations are new to the scene, but thanks to EVE’s age, many have been around for several years. Others forego the typical tax rate on goods sold. Some corporations have a newbie training branch. Some fleet-centered corporations require a certain number of fleet participations per month. Also, the level of expected commitment varies greatly. It’s hard to pick a specialized corporation when you don’t know what you want to specialize in. Why is selecting a corporation so difficult? For one, corps specialize in different things. I’m still not completely convinced that it is the best place for me, but I’m settling in and making do. In my short time in the game, I’ve joined and left one corporation, nearly joined another, and finally have settled on an industry-focused high-security corp. Unfortunately, selecting the right corporation may be the most daunting of all beginner tasks. They drive the economy, gather materials, create ships and weapons, wage war, occupy systems, and form alliances. Corporations really are the lifeblood of EVE. In fact, forcing me to spend more time learning the basics is likely protecting me from jumping into something that will end in loss of life, ships, and ISK.Īnother common bit of advice given to new players in EVE is to find a good player corporation to help you along the way. And each time I think “I’d like to do x, today” I find out that x requires a certain number of days of training various skills, which forces me to find something else to do in the meantime.ĭon’t get me wrong this isn’t necessarily a bad thing. But in EVE, I feel like I’ve just scratched the surface of the living, breathing world that envelops my every visit. In other MMOs, I would be deep into the leveling process and have a good basic understanding of the systems the game has to offer. I’ve been playing the game for six to eight weeks at this point. While EVE has done some things to help speed up the skill-building process (such as skill point boosters), my feeling is that the EVE Online experience is intentionally slow. While most EVE careers can be sampled at lower levels, it’s difficult to be effective without proper character skills and ship fitting, two things that take time and money to accomplish. Play EVE Online for freeAsk this question of any EVE veteran, and it will likely be met with something along the lines of “whatever you want,” an answer that is equal amounts true and unhelpful. ![]()
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